
Immersive Engineering is known for machinery that looks and behaves like part of a real factory. Many of its machines are multiblocks: structures assembled from several specific blocks rather than a single machine item.
What makes a multiblock different?
A multiblock requires you to place an arrangement of components in a particular pattern. The Engineer’s Manual shows the pattern for supported structures. Once the blocks are in position, you use the appropriate tool or interaction to complete the machine. The result is a large functional object integrated into your factory layout.
Crusher: your first major processing line
The Crusher is useful for material processing and introduces the idea of combining machine input, output and electrical supply. Leave space for conveyors and other transport components because the surrounding factory often becomes as important as the machine itself.
Excavator and Arc Furnace
The Excavator is designed for large-scale mineral extraction and requires considerable power. The Arc Furnace is a later-stage machine for advanced metal processing. Both reward planning: you need resource supply, electrical capacity and enough room to build their required structures.
Power machines: wheels, wind and diesel
Windmills and water wheels are visually expressive ways to begin with power generation. A diesel generator is another route to stronger production as your factory matures. The right choice depends on the stage of your playthrough and the resources available.
Designing a usable workshop
Give every machine clear input and output paths. Keep enough free space for maintenance access, overhead cables and future additions. A small organized line that reliably moves resources is a better foundation than a large decorative factory with disconnected components.
For release-specific details, consult the published Immersive Engineering files before installing or updating your game.